OceanScale

The ocean simulator for underwater robotics.

OceanScale accelerates development, testing, validation, and deployment iteration for underwater robots.

Runtime Newton + Warp
Scenario AUV / ROV tasks
Evidence Manifested demo assets

Challenge

Field testing is still the bottleneck

Underwater robots still learn in the most expensive test environment on earth: the real ocean.

Field windows scarce
Hardware risk real
Replayability limited
Field windows compared with repeatable simulator validation.

Virtual Ocean

Simulator state is the linchpin for underwater robot iteration

Agents act, state evolves under ocean physics, and sensors return partial observations. OceanScale owns the state: hydrodynamics, ocean fields, robot interfaces, and evaluation — so renderers and policies share one ocean contract.

Actions and setup

Robot models

AUVs, ROVs, and underwater vehicle assets with thruster and body models

Controls and tasks

Policy actions, docking, station keeping, waypoint following, and replays

Ocean conditions

Currents, visibility, terrain, and disturbances that change state evolution

Simulator state Ocean state runtime

Physics ladder

Fossen 6-DOF, grid flow, SPH, MPM, and sparse-volume storage on Newton + Warp

Ocean field

Current fields, turbidity, terrain, and sensor degradation in the same state

State contract

Pose, twist, ocean context, and provenance shared by sensors and policies

Batched envs

Vectorized environments for policy search on a single GPU

Observations and evidence

Sensor observations

Camera, sonar, DVL, IMU, and pressure streams projected from state

Scenario replays

Configured ocean conditions, task settings, and random seeds

Validation metrics

Success rate, position error, attitude error, and robustness summaries

Evidence

Verified media, manifests, and repeatable scenarios

The public demo uses the checked underwater robot video, poster, and manifest already shipped with the site. The page shows exactly what is proven and avoids unverified sim-to-real claims.

Verification: PASS Isaac Sim PathTracing / 64 spp / 1920x1080 Open manifest

Workflows

Built around expensive underwater robotics loops

The launch site emphasizes workflows where repeatability, scenario variation, and evidence records matter most.

01

Autonomous docking

Validate approach and terminal behavior under current, turbidity, and localization error.

02

Station keeping

Measure position, attitude, and operational stability under disturbance.

03

Waypoint survey

Replay pipeline, seabed structure, and terrain-following scenarios.

04

Close-range holding

Evaluate pose control near equipment-like geometry.

05

Limited-observation navigation

Stress navigation policies with low visibility and partial observations.

06

Configured re-runs

Re-run simulator conditions, task settings, and seeds for the next evaluation pass.

Contact

Build the virtual ocean with us

For underwater robotics teams evaluating faster development, testing, validation, and deployment iteration, contact the OceanScale team. The public source repository opens when the release gate is ready.